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Black Omens / Shores of Ashen Tides

You know how to fight.

That may not be enough. Survival is a matter of preparation, observation and knowing when to walk away.

02 / Capable. Never safe.

You are not
unstoppable.

You know how to fight.
That may not be enough.

Kōhei is trained.
He is armed.
He is still human.

Every confrontation carries a cost. Ammunition is scarce, enemies are lethal and even a successful fight may leave you less prepared for what comes next.

SurviveInvestigateFight
AI-generated concept illustration: first-person katana held low in a rain-soaked coastal village, with a figure concealed in a doorway.
Close quarters. Uncertain ground.AI-generated concept illustration · Not gameplay footage

03 / The player experience

Every decision leaves a mark.

01

Grounded combat

Timing. Spacing. Commitment. Deliberate katana combat rewards judgement, but every close encounter exposes you to lethal danger.

02

Survival horror

Ammunition, healing items and equipment are limited. Spend what you need to survive now, or conserve it for what waits ahead.

03

Exploration & investigation

Weathered streets, coastal shrines, sea caves and abandoned buildings hold the traces of a village surrendered to the tide.

04

Story

Piece together accounts, relics and ritual objects. The truth emerges through the people, places and supernatural events you encounter.

Explore the gameplay

The core loop

Go deeper. Learn more. Survive.

Explore

Traverse interconnected environments and discover routes, resources and hidden areas.

Investigate

Collect clues and examine ritual objects, abandoned belongings, documents and evidence of cult activity.

Combat

Survive encounters with cultists and supernatural enemies.

Puzzle

Solve environmental and ritual-related puzzles.

Progress

Gain equipment, knowledge, tools and access to new areas.

Weapons & tools

Everything has a cost.

Katana weapon concept
Katana weapon conceptDevelopment artwork · Subject to change

Katana

Precise melee combat based on timing and positioning. The katana conserves ammunition but exposes you to close-range danger.

Flintlock weapon concept
Flintlock weapon conceptDevelopment artwork · Subject to change

Flintlock

A powerful ranged weapon with limited ammunition and a slow reload. Recovery leaves you vulnerable; choose your moment carefully.

Talismans, throwing knives and smoke bombs
Talismans, throwing knives and smoke bombsDevelopment artwork · Subject to change

Tactical & ritual tools

Talismans suppress or disrupt supernatural threats. Throwing knives enable quiet ranged attacks and distractions. Smoke bombs break line of sight for repositioning or escape.

The central tension

Capable, but never safe.

Fight or evadeSpend or conserveInvestigate or move onTake the risk or retreat

Technology

Built for immersion. Engineered for play.

Unreal Engine 5

Shores of Ashen Tides is built in Unreal Engine 5, supporting detailed environments, modern lighting, character animation and real-time effects.

Performance first

Performance is being treated as a production requirement rather than a final optimisation pass.

Targeting RTX 2050-class minimum hardware, scalable graphics settings and up to 120 FPS on suitable high-end hardware. These are development targets, not final specifications.

Play your way

Steam Deck compatibility is a development target.

Mouse & keyboard and full controller support are planned.

Stay close to the shore

Follow the tide.

Development updates, trailers and major announcements
from Revo Interactive Studios.

In development / Target Release: 2028